The University of Chicago Press, 1988
The First Scientific American Book of Puzzles & Games
Paradoxes and Paperfolding, Moebius Variations and
Mnemonics, Fallacies, Brain-Teasers, Magic Squares,
Topological Curiosities, Probability, and a variety
of ancient and new problems, from Polyonzinoes
and Hex to Four-Dimensional Ticktacktoe,
and including, of course, solutions.
With a new afterword by the author,
and an extensive new bibliography
The First Scientific American Book of Puzzles & Games
Paradoxes and Paperfolding, Moebius Variations and
Mnemonics, Fallacies, Brain-Teasers, Magic Squares,
Topological Curiosities, Probability, and a variety
of ancient and new problems, from Polyonzinoes
and Hex to Four-Dimensional Ticktacktoe,
and including, of course, solutions.
With a new afterword by the author,
and an extensive new bibliography