590 Part D Automation Design: Theory and Methods for Integration
design of man–machine communication can be repre-
sented at three levels:
•
The highest level shows the interface between man
and machine, the input and display systems, which
are often defined as the desktop.
•
The next level is the dialogue system, which creates
the connection between the input and display, and
which causes the machine’s control of information
flow.
•
The third level refers to the application of assisting
systems, which support the user when developing
processing strategies and system control.
The design of these levels has the goal of tuning the
technical system for the acceptance, processing, and
display of information for man and his tasks.
Input and Display Systems. The design of an input and
display system has to resolve three tasks [34.44]:
•
It has to choose appropriate design parameters ac-
cording to human conditions when adjusting the
system to the human’s motor function and sensors.
•
It has to display the information codes that are nec-
essary for exchange of information between man
and machine; in this case, compatibility has to be
taken into account.
•
The organization of information designs the input or
output of connected information.
Appropriate input systems are those that use human ca-
pabilities for the transmission of information: exercise
of body force on objects, gestures, mimics, talking, and
writing. Technical input systems are also useful if they
can absorb and interpret the provided information. The
best available technology allows the extended utiliza-
tion of the previously mentioned human capabilities by
using switches, levers, hand wheels, dials, keys, key-
boards (for example, work at the VDU), etc. Speech
recognition systems have seen immense progress, so
that the use of speech signal input can be realized, for
example, when entering numeric codes. Writinginput is
used with electronic notebooks.
When releasing information, visual, auditory, and
tactile kinesthetic sense modalities are addressed. Fur-
thermore, speech output is becoming increasingly
important. Haptic displays are mainly used to facili-
tate blind operation of switches. Due to the amount and
variability of the presented information and the optional
access options, optical displays – mostly in the form of
screens – play a dominant role. Multimedia forms of
communication connect the different forms of coding:
number, text, speech, and picture.
Compatibility of the design of (complex) input and
output display systems is extremely important. Com-
patibility can also be defined as the decoding process,
which the human has to achieve when evaluating the
different forms of information. Inner compatibility is
achieved when compatibility exists between man’s pe-
riphery and the inner models (i.e., associations and
stereotypes). A good example is the fact that one ex-
pects an increase in value when turning the adjusting
knob to the right. An outer compatibility is in place
when a display turns to the right according to the move-
ment of the operating element.
Dialogue Systems. Dialogue represents the interactive
exchange of information between man and machine
in order to achieve a task. Depending on the user’s
previous knowledge, different dialogue forms are pos-
sible: question–answer dialogue, form dialogue, menu
dialogue, key dialogue, command dialogue, and natu-
ral conversational dialogue. Dialogue forms as well as
a direct manipulation comprise concrete actions (for
example, display or sketching), pictures, and speech.
These demand less abstraction from the user than
text-based dialogues. There is always the possibil-
ity to adjust the dialogue system to a user-specific
demand.
Continuous technical progress leads to rapid in-
troduction of new program versions with dialogue
alternatives. In order to guarantee reliable utilization,
the user has to learn continuously. As printed instruc-
tion sheets are often ignored, integrated guidance of the
user in the dialogue is practical. This guidance should
be in line with the user’s learning progress and the as-
sisting and support systems, which the user can use in
the dialogue.
Assisting Systems. Man–machine communication is
generally designed as a dialogue, i.e., interaction be-
tween information input and output. Assisting systems
(or dialogue assistants) support the user during goal-
oriented use of a dialogue system by explaining the
system’s functions and user directions (Sect. 34.1.7). In
order to guarantee progress of the dialogue, datais taken
from the user (that is to say, user modeling), from the
task to be solved (that is to say, task modeling), and
from the present state of the system (that is to say,
situation identification). In so doing, the field of man–
machine communication comprises increasingly higher
levels of technical processing of information. Whereas
Part D 34.3