5.6 Transient Analysis 157
A player could have $0, $1, ···, or $6. Therefore, the transition matrix is of
dimension 7 ×7 as shown in (5.5).
P =
⎡
⎢
⎢
⎢
⎢
⎢
⎢
⎢
⎢
⎣
1 q 00000
00q 0000
0 p 0 q 000
00p 0 q 00
000p 0 q 0
0000p 00
00000p 1
⎤
⎥
⎥
⎥
⎥
⎥
⎥
⎥
⎥
⎦
(5.5)
Notice that states 0 and 6 are absorbing states since p
00
= p
66
= 1. The set
T =
s
1
, s
2
, ···, c
5
is the set of transient states. We could rearrange
our transition matrix such that states s
0
and s
6
are adjacent as shown below.
P =
s
0
s
6
s
1
s
2
s
3
s
4
s
5
s
0
s
6
s
1
s
2
s
3
s
4
s
5
⎡
⎢
⎢
⎢
⎢
⎢
⎢
⎢
⎢
⎢
⎢
⎣
10 q 0000
01 0000p
00 0q 000
00 p 0 q 00
00 0 p 0 q 0
00 0 0 p 0 q
00 0 0 0 p 0
⎤
⎥
⎥
⎥
⎥
⎥
⎥
⎥
⎥
⎥
⎥
⎦
We have added spaces between the elements of the matrix to show the outline of
the component matrices C
1
, C
2
, A
1
, A
2
, and T. In that case, each closed matrix cor-
responds to a single absorbing state (s
0
and s
6
), while the transient states correspond
toa5×5 matrix.
5.6 Transient Analysis
We might want to know how a reducible Markov chain varies with time n since this
leads to useful results such as the probability of visiting a certain state at any given
time value. In other words, we want to find s(n) from the expression
s(n) = P
n
s(0) (5.6)
Without loss of generality we assume the reducible transition matrix to be given
in the form
P =
CA
0T
(5.7)