
Perspective122
Isometric Projection
In modern icon design isometric projection is a popular style. You
will see it used for a variety of icons with the most popular being
the 8-bit inspired mini environments and sprites made popular by
early video games and more recently artists such as Eboy.
Isometric projection is also a great way to plan and draw a three
dimensional object. The isometric angle lends itself well to “Desk
View” application icons as there is no vanishing point to distort the
image, but the angle clearly displays three surfaces of the object.
You can build an isometric object by rst drawing a cube the size
of the object you want to create, then breaking that square gown
into smaller cubes and rectangles for the different parts of the
object. Using the lines as a guide you can then condently add the
details of the object knowing that it’s using the correct perspective.
Isometric projection has an advantage over one-point perspective
because it has equal foreshortening of each of the three axis,
which results in a three dimensional image without distorting the
image depending on where it is in relation to the vanishing point.
35˚35˚
The angle used in isometric projection.