96 FLEXOGRAPHY: PRINCIPLES & PRACTICES
causes polymerization and curing in a very
short period.
UV/EB curing makes use of ultraviolet
(UV) light or electron beams (EB), respec-
tively, to polymerize a combination of
monomers and oligomers. The UV/EB mate-
rial may be formulated into an ink, coating,
adhesive or other product. The process is
also known as radiation curing because UV
and EB are radiant energy sources. The
energy sources for UV and visible light cur-
ing are typically medium pressure mercury
lamps, pulsed xenon lamps or lasers. The
coatings cured by these light sources are
usually clear or translucent, though thin
opaque coatings are also possible. Electron
beam accelerators are used to generate the
electron stream capable of curing thicker,
pigmented coatings. Unlike photons of light,
which tend to be absorbed mainly at the sur-
face of materials, electrons have the ability
to penetrate through matter.
For UV curing, UV radiation (light) must
be generated. With a mercury lamp, the light
is generated by heating mercury droplets in
a sealed quartz tube to a gaseous ionized
state. When excited to an ionized gas form,
mercury naturally emits radiation in the
ultraviolet frequency. Either an electrical
current or microwave radiation can be used
to vaporize the mercury. Polished reflectors
are used to direct the light at the web. For
better, deeper or faster curing of some col-
ors or of some specialty formulations, other
materials may be added to the mercury in
the lamp to alter the spectral “signature” or
profile of the emitted light.
The quartz tube and reflector are con-
tained in a chamber called an irradiator. In
most cases, the chamber will also contain
some means to block energy from the web
when it is stationary. Blocking when the web
is stopped is required because of the high
operating temperature of the lamp, and
because a large amount of infrared (IR)
energy is also emitted from the UV lamp and
directed at the web by the reflector. Various
designs are used to block the energy, includ-
ing shutters and rotating reflectors. Some
lamp designs can be instantly turned off and
back on, making shutters unnecessary.
Safety
Ultraviolet radiation burns the skin and
can cause temporary blindness. For this rea-
son, the curing chambers, or irradiators,
must be tightly constructed to avoid light
escaping in any direction other than toward
the web. Additionally, light shields are often
used to prevent the press operator from
looking into the irradiator, and to prevent
exposure to light reflected by the web.
UV Lamp Cooling. The high temperatures in
the irradiator require that some form of heat
management be incorporated into the
design. The most common methods used to
cool the irradiator and its components are to
blow or pull air through the housing. Some
designs use water cooling. Both air and
water cooling are effective means to control
the internal and external temperature of the
irradiator. Neither address the issue of web
temperature, which is another heat manage-
ment issue of importance to the printer/con-
verter. Because of the large amount of
infrared energy associated with UV systems,
web temperatures may be elevated beyond
acceptable levels in some applications.
Elevated temperatures are most common in
film applications, but can also be an issue
with paper products, especially if multiple
UV lamps are used.
There are three possible strategies to
control web temperature. The first is to
remove the heat from the web. The second
is to avoid heating the product. The third is
to do both. Removing heat from the web
usually requires some form of heat sink, or
chill drum. Chill drums transfer heat,
through contact, from the web to a roller or
series of rollers. The rollers are cooled
with air or water to maintain their capacity