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284 Anita Cremers
their utterances (Beun and Bunt, 1987). With respect to the use of referential
expressions, participants in keyboard dialogues are expected to try to express
the same information but use fewer words than in spoken dialogues. Also, more
gestures are expected to be used, in order to compensate the reduction in words.
With respect to the choice of features, the prediction is that, just as in spoken
dialogues, participants will have a preference for using absolute features. There
is no reason to assume that
more
absolute features will be used in keyboard
dialogues, since the process of understanding a referential expression and identi-
fying the referent is the same in both situations. An effect is, however, expected
in the coordination of language and gestures. Since it is not possible to type and
gesture at the same time, pointing gestures accompanied by demonstratives are
expected to occur less in keyboard dialogues.
As a result of an expected reduction in number of words and increased use of
gestures, some of the features that were used in spoken dialogues will be replaced
by gestures in typed dialogues. Tentative predictions are that absolute features
containing information that cannot be expressed very easily by gestures (e.g.
colour) will continue to be used, but that the rather verbose explicit relative
features will be replaced by gestures.
The reduction in number of words as a result of using the current focus of
attention is expected to occur more often in keyboard dialogues than in spoken
dialogues. Fewer words means less typing, and therefore less effort. However,
since the coordination of typing and inspecting the domain is difficult in key-
board dialogues, it is expected that participants will easily loose track of the
current focus area. This will probably result in a relatively smaller number of
references to objects in focus than in the spoken dialogues.
Expectations about Object Reference Processes
In the spoken dialogues it was easy to react immediately to something the part-
ner said, resulting in a mean number of 2.7 turns before mutual agreement was
reached about identification of the target object. For keyboard dialogues the
effort to take the turn and type is much greater, hence much fewer turn-takings
are expected to take place. This could mean that more information will be given
in the first turn, to avoid having to use more (verbal) turns. This would con-
tradict the expected reduction in number of words in referential expressions in
keyboard dialogues. Another possible consequence is that the reduction in verbal
turns will be compensated by an increase in non-verbal turns since there is no
inherent difficulty in taking turns in gesturing during keyboard dialogues.
There could be a reason for an
increase
in verbal turns as well, namely
the occurrence of more miscommunications in keyboard dialogues, although it
is suggested in the literature (see Cohen, 1984) that this effect does not exist.
A miscommunication is defined as an event where a wrong selection takes place
before the right target object is identified. The expectation of an increase in mis-
communications is a consequence of the expected decrease in words in keyboard
dialogues. To correct the miscommunication and identify the right target object