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Toward Cooperative Multimedia Interaction 15
ing displays) and interface styles, thus avoiding expensive custom crafting of
presentations or interfaces for all situations.
However, this is not to say that intelligent interfaces or multimedia will nec-
essary improve communication. Indeed, Krause (1993) showed that the poor
application of simple graphical display devices such as graying out non-optional
menu items can actually reduce user task effectiveness. Sutcliffe et al. (1997)
illustrate how performance is degraded when ill-phrased questions lead users to
search inappropriate media, how lack of explicit cross references between media
can degrade the extraction of information, and that well known information re-
trieval problems such as null result sets are exacerbated by multimedia. Finally,
in one electronic document editing application, allowing the user flexibility to
choose among alternative input devices (e.g., speaking vs. typing vs. handwriting
comments), (Neuwirth et al., 1995) showed an increased volume but degraded
quality of editorial comments.
It is similarly not the case that human-human communication serves as the
best communication model. It is often ambiguous, vague, and imprecise. Despite
these characteristics, we should learn all we can about how humans communicate
well. Central to this is the careful analysis of multimedia communication. For ex-
ample, Cremers (1995) reports how users exploit available modalities to minimize
their effort during object reference and identification (e.g., shortening referring
expressions in typed versus spoken communication). However, when Fais et al.
(1995) contrasted clarification requests in telephone only versus a multimedia
environment, their results were less conclusive. While they found that in both
telephone and multimedia interaction speakers repeated words, minimized dis-
fluencies, and slowed speaking rate during clarification subdialogues, they found
that subjects exhibited varying use of non-speech media (e.g., typing text, draw-
ing on a map, filling in slots in a form). Careful empirical studies will illuminate
how discourse and media modify communication. This should aid us in develop-
ing and evaluating principled models of communication (including cooperativity)
and multimedia, with the aim of improving human-machine communication and
possibly even human-human communication.
This article provides an overview of our group efforts in cooperative multi-
media interaction. This remainder of this article is organized as follows. We first
outline the central processes of multimedia generation. Next, we describe issues
and approaches to allocating information to media. We next describe a system
that automatically allocates information to media and sequences this informa-
tion using multimedia communicative actions to produce multimedia directions.
We then describe further communicative actions and associated similarity mea-
sures which are used to design and layout multimedia comparisons of entities. We
next describe how multimedia presentations can be tailored to support partic-
ular cognitive activities and how by appropriately indexing canned media (e.g.,
video), systems can be more rapidly developed. We discuss tailoring output to
particular user information seeking needs. We then describe a tool for graphical
visualization of large retrieved documents collections which allows the user to
manually manipulate the size, color, and order encoding of document relevancy