
F RACTALS
4.2 PROBABILISTIC CONSTRUCTIONS
OF
FRACTALS
In the first section we described a deterministic process which produced the
middle-third Cantor set. Next we devise a probabilistic process which reproduces
this set.
E XAMPLE 4.3
Play the following game. Start with any point in the unit interval [0, 1]
and flip a coin. If the coin comes up heads, move the point two-thirds of the
way towards 1. If tails, move the point two-thirds of the way to 0. Plot the point
that results. Then repeat the process. Flip the coin again and move two-thirds of
the way from the new point to 1 (if heads) or to 0 (if tails). Plot the result and
continue.
Aside from the first few points plotted, the points that are plotted appear to
fill out a middle-third Cantor set. More precisely, the Cantor set is an attractor for
the probabilistic process described, and the points plotted in the game approach
the attractor at an exponential rate.
The reason for this is clear from the following thought experiment. Start
with a homogeneous distribution, or cloud, of points along the interval [0, 1].
The cloud represents all potential initial points. Now consider the two possible
outcomes of flipping the coin. Since there are two equally likely outcomes, it is
fair to imagine half of the points of the cloud, randomly chosen, moving two
thirds of the way to 0, and the other half moving two-thirds of the way to 1. After
this, half of the cloud lies in the left one-third of the unit interval and the other
half lies in the right one-third. After one hypothetical flip of the coin, there are
two clouds of points covering K
1
⫽ [0, 1 3] 傼 [2 3, 1] with a gap in between.
After the second flip, there are four clouds of points filling up K
2
. Reasoning
in this way, we see that an orbit that is generated randomly by coin flips will stay
within the clouds we have described, and in the limit, approach the middle-third
Cantor set. In fact, the reader should check that after k flips of the coin, the
randomly-generated orbit must lie within 1 (3
k
6) of a point of the Cantor set.
Verify further that the Cantor set is invariant under the game: that is, if a point in
the Cantor set is moved two-thirds of the way either to 0 or 1, then the resulting
point is still in the Cantor set.
The game we have described is an example of a more general concept we
call an iterated function system.
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