
Mastering
CHAPTER 20
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to listen to the mix thoroughly and carefully on both monitors and headphones to
see if there is any extraneous noise present. This is where mastering engineers will
have an immediate advantage as they will use subwoofers and loudspeakers with
an infrasonic response. Without these, microphone rumble, deep sub-basses or any
jitter noise introduced with poorquality plug-ins can easily be missed.
Any audible noise present will need to be removed before the track is mas-
tered. Stray transients such as clicks or pops will prevent you from increasing
the overall volume, while any hum, hiss or noise present will also increase in
the volume when you increase the gain.
Ideally, the best way to remove any noise problems in a recording is to re-record
the offending part, as this will inevitably produce much better results than
attempting to reduce them at the mastering stage. If this is not possible, then
you will have no choice but to use noise reduction algorithms or close wave-
form editing. This latter method is especially suited for removing pops or clicks
that are only a couple of samples long and involves using a wave editor to
zoom right into the individual samples and then using a pencil tool, or simi-
lar, to reduce the amplitude of the offending click. This approach is only suit-
able for extraneous noises that occur over a very short period of a few samples,
however. If the noise is longer than this it is advisable to use dedicated reduc-
tion algorithms. These have been designed to locate and reduce the amplitude
of short instantaneous transients typical of clicks or pops and are available in
most wave editors or as a third-party plug-in. Depending on the amount of
pops and the mix in which they’re contained, Waves Click Remover or Waves
Crackle Reduction can be suitable for reducing or eliminating the problem.
Hum and/hiss are much more diffi cult to deal with and often require special-
ist plug-ins to remove. As the frequency of tape hiss (also the result of a poor
soundcard A/D or low recording levels) consists of frequencies ranging from 8
to 14 KHz, removing these using a parametric EQ can result in the higher fre-
quencies of the mix also being removed. Thus, it is important to use plug-ins
specifi cally designed to remove it, such as Steinberg’s De-Noiser. Again, the reli-
ability of using these types of plug-ins will depend on the source, and if they
are not used with some degree of caution they can fl atten the overall sound of
the mix.
A.C. hum is little easier to deal with than hiss, as much of the ‘noise’ is centred
around its fundamental frequency that lies around 50 Hz (UK) to 60 Hz (USA).
Using a parametric EQ set to a thin bandwidth with a maximum cut can reduce
most hum, but there may also be additional harmonics at 120, 180, 200, 300,
350 and 420 Hz, and removing any of these can compromise the overall tonal
balance of the music, muddying the lower- and mid-range frequencies. Thus,
if a parametric EQ does not remove the problem, it’s worth using a dedicated
plug-in such as Waves X-Hum .
Clicks, pops, hiss and hum can also be removed, sometimes much more reli-
ably, by using plug-ins or wave editing features that profi le the noise. This is