
Mixing
CHAPTER 19
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this presents a problem if you’re working with a large kick and large bass, as
the two occupy similar frequencies which can result in a muddied bottom end.
This can be particularly evident if the bass notes are quite long as there will
be little or no low-frequency ‘silence’ between the bass and the kicks, mak-
ing it diffi cult for the listener to perceive a difference between the two sounds.
Consequently, if the genre requires a huge, deep bass timbre, the kick should
be made tighter by rolling off some of the confl icting lower frequencies and
the higher frequency elements should be boosted with EQ to make it appear
more ‘snappy ’. Alternatively, if the kick should be felt in the chest, the bass can
be made lighter by rolling off the confl icting lower frequencies and boosting
the higher elements.
Naturally, there will be occasions whereby you need both heavy kick and bass
elements in the mix, and in this instance, the arrangement should be confi g-
ured so that the bass and the kick do not occur at the same point in time. In
fact, most genres of dance will employ this technique by offsetting the bass so
that it occurs on the offbeat. For instance, trance music almost always uses a
4/4 kick pattern with the bass sat in between each kick on the eighth of the bar.
If this isn’t a feasible solution and both bass and kick must sit on the same beat,
then you will have to resort to aggressive EQ adjustments on the bass. Similar
to most instruments in dance music, we have no expectations of how a bass
should actually sound, so if it’s overlapping with the kick making for a muddy
bottom end, you shouldn’t be afraid to make some forceful tonal adjustments.
Typically for synthetic instruments, small decibel boosts with a thin Q at
60–80 Hz will often fatten up a wimpy bass that’s hiding behind the kick. If
the bass still appears weak after these boosts, you should look towards replac-
ing the timbre; it’s a dangerous practice to boost frequencies below these as it’s
impossible to accurately judge frequencies any lower on the near-fi elds. In fact,
for accurate playback on most hi-fi systems it’s prudent to use a shelving fi lter
to roll off all frequencies below 60 Hz.
Of course, this isn’t much help if you’re planning on releasing a mix on vinyl
for club play as many PA systems will produce energy as low as 30 Hz. If this
is the case, you should continue to mix the bass but avoid boosting or cutting
anything below 40 Hz. This should be left to the mastering engineer who will
be able to accurately judge just how much low-end presence is required. As a
very rough guide for theoretical purposes alone, a graphic equalizer set to ⫺ 6 dB
at around 20 Hz, gently sloping upwards to 0 dB at 90 Hz, can sometimes prove
suffi cient enough for club play.
If the problem is that the bass has no punch, then a Q of approximately half of
an octave with a small cut or boost and sweeping the frequency range between
120 and 180 Hz may increase the punch to help it to pull through the kick.
Alternatively, small boosts of half of an octave at 200 –300 Hz may pronounce
the rasp, helping it to become more defi nable in the mix. Notably, in some mixes
the highest frequencies of the rasp may begin to confl ict with the mid-range