
Trance
CHAPTER 12
269
With this in mind it’s generally best to fi rst plan the track using a song map.
Trance, like all dance music, deals mostly in emotional waves, consisting of
building and dropping the arrangement to generate an emotional state in the
audience. Mathematics play a part in this, created by collecting and introducing
sounds every 4, 8, 16, or 32 bars, depending on the individual elements used
within the track and the required length. This may sound overly mechanical
but it’s a natural progression that we have all come to expect from music. As an
example, try introducing a new element into an arrangement at the seventh bar
rather than the eighth and it’ll sound off beam.
Generally speaking most trance tracks will begin with just a basic drum loop
playing over the fi rst 16 bars to allow the DJ to mix the record in. At the end of
the sixteenth bar, a new instrument is often introduced which could be signi-
fi ed by a cymbal crash, or short snare roll. This instrument is often another per-
cussive element to complement the drum loop or the bass itself to generate the
groove. This is often left playing as is for the next sixteen or thirty-two bars to
allow the clubbers to become more comfortable with the groove of the record.
After these bars, the fi rst motif tends to be introduced with another crash or
snare roll and this motif continues for the next 16 or 32 bars. Notably if this is
to play for a more prolonged period of time, it’s prudent to employ fi lter move-
ments to prevent the track from becoming tedious.
After this, the fi rst drop of the record commonly appears. This often consists of
dropping the percussive elements bar the kick drum and motif and may con-
tinue for 4 or sometimes even 8 bars. At the end of the fi nal bar of this drop, a
crash or short snare roll is used again to signify the groove of the record return-
ing along with another new element. In many instances, this new element is
the lead motif which has been sliced up and simplifi ed. This is to give the audi-
ence a ‘taster’ of what is to come later in the record. How long this plays for
depends on the track itself but generally it can range from 16 to 32 bars with a
cymbal crash or small snare roll/double kick placed at the end of every fourth
bar to keep the interest. Occasionally, the lead riff may also be fi ltered with
a low-pass fi lter which is gradually opened at the fi nal 4 bars of this section,
often complemented with a 4-bar snare roll and perhaps a pad or string sec-
tion laid underneath.
A crash cymbal placed at the end of the fi nal bar, treated to reverb and delay
so that it echoes across the track, is often implemented as the rest of the mix
drops leaving just the fi ltered down lead or the previously introduced pads.
These pads/leads continue for 4 to 8bars whereby a 4- or 8-bar snare roll is
built behind the instruments creating an emotional rise towards the reprise of
the track. This breakdown and build-up forms an essential part of trance and
has to be executed carefully, as the whole idea is to link one fast section to
another without losing the speed or feel of the track.
At the end of the snare roll, the same crash that was used to signify the start of the
breakdown is commonly used to echo across the introduction of the full track
and all of the previous instruments are playing together to create a crescendo