7 The Britannica Guide to Statistics and Probability 7
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percent division of the vote, to A and B respectively, is the
game’s saddlepoint.
A more systematic way of finding a saddlepoint is to
determine the so-called maximin and minimax values. A
first determines the minimum percentage of votes it can
obtain for each of its strategies. It then finds the maximum
of these three minimum values, giving the maximin. The
minimum percentages A will get if it supports, opposes,
or evades are, respectively, 20, 25, and 30. The largest of
these, 30, is the maximin value. Similarly, for each strat-
egy B chooses, it determines the maximum percentage of
votes A will win (and thus the minimum that it can win).
In this case, if B supports, opposes, or evades, the maxi-
mum A will get is 80, 30, and 80, respectively. B will obtain
its largest percentage by minimizing A’s maximum per-
cent of the vote, giving the minimax. The smallest of A’s
maximum values is 30, so 30 is B’s minimax value. Because
both the minimax and the maximin values coincide, 30 is a
saddlepoint. The two parties might as well announce their
strategies in advance, because the other party cannot gain
from this knowledge.
Mixed Strategies and the Minimax Theorem
When saddlepoints exist, the optimal strategies and out-
comes can be easily determined, as was just illustrated.
However, when there is no saddlepoint the calculation is
more elaborate.
A guard is hired to protect two safes in separate loca-
tions: S1 contains $10,000 and S2 contains $100,000. The
guard can protect only one safe at a time from a safe-
cracker. The safecracker and the guard must decide in
advance, without knowing what the other party will do,
which safe to try to rob and which safe to protect. When
they go to the same safe, the safecracker gets nothing.