ters or less), but it is slow in outer space, and nigh impractical in interplanetary operations. The
moon is approximately 1.3 light-seconds away from the earth; that means that any command sent
to a telechir from the earth to the moon takes 1.3 s to get there, and any data from the telechir takes
another 1.3 s to get back. For planets in the solar system, the delay is on the order of several min-
utes to several hours. On an interstellar scale, telepresence is out of the question. The nearest stars
are at distances of several light-years.
Another problem is the resolution of the robot’s vision. A human being with good eyesight can
see things in considerable detail. To send images in real-life detail, at reasonable speed, requires a sig-
nal with broad bandwidth. There are engineering problems (and cost problems) that go along with
this. However, if one is willing to deal with the cost and accommodate the signal bandwidth, robot
vision systems can be designed that offer optical resolution superior to human eyesight.
Still another limitation is best put as a question: How will a robot be able to feel something and
transmit these impulses to the human brain? For example, an apple feels smooth, a peach feels fuzzy,
and an orange feels shiny yet bumpy. How can this sense of texture be realistically transmitted to the
human brain?
The Mind of the Machine
A simple electronic calculator doesn’t have AI. But a machine that can learn from its mistakes, or
that can show reasoning power, does. Between these extremes, there is no precise dividing line. As
computers become more powerful, people tend to set higher standards for what they call AI. Things
that were once thought of as AI are now ordinary. Things that seem fantastic now will someday be
humdrum. There is a tongue-in-cheek axiom: We can call “computer intelligence” true AI only as
long as it remains a little bit mysterious.
Robotics and AI
Robotics and AI complement each other. Scientists have dreamed for more than a century about
building smart androids: robots that look like people, act like people, and can even reason like peo-
ple. Androids exist, but they aren’t very smart. Powerful computers exist, but they lack mobility.
If a machine has the ability to move around under its own power, to lift things, and to move
things, it seems reasonable that it should do so with some degree of intelligence if it is to accomplish
anything worthwhile. Conversely, if a computer is to manipulate anything, it must be able to cause
a machine to do physical work according to a precise program.
Expert Systems
The term expert systems refers to a method of reasoning in AI. Sometimes this scheme is called the
rule-based system. Expert systems are used in the control of smart robots.
The heart of an expert system is a set of facts and rules. In the case of a robotic system, the facts
consist of data about the robot’s work environment, such as a factory, an office, or a kitchen. The
rules are statements of the logical form “If X, then Y,” similar to many of the statements in high-
level programming languages. An inference engine decides which logical rules should be applied in
various situations and instructs the robot to carry out certain tasks. But the operation of the system
can only be as sophisticated as the data supplied by human programmers.
Expert systems can be used in computers to help people do research, make decisions, and
make forecasts. A good example is a program that assists a physician in making a diagnosis. The
The Mind of the Machine 605