Optical resolution is the extent to which a machine vision system can differentiate between ob-
jects that are close together in the field of vision. The better the optical resolution, the keener the vi-
sion. Human eyes have excellent optical resolution, but machines can be designed to have superior
resolution.
In general, the better the optical resolution, the more confined the field of vision must be. To
understand why this is true, think of a telescope. The higher the magnification, the better its opti-
cal resolution will be, up to a certain maximum useful magnification. Increasing the magnification
reduces the angle, or field, of vision. Zeroing in on one object or zone is done at the expense of other
objects or zones.
Optical sensitivity and resolution are interdependent. If all other factors remain constant, im-
proved sensitivity causes a sacrifice in resolution. Also, the better the optical resolution, the more
incident light it requires to function well. In this case, a good analogy is camera film (the old-
fashioned kind). The fastest films require more light than slow ones. The corollary to this is the fact
that if you want excellent detail in a photograph, you will have to expose the film for a compara-
tively long period of time.
Invisible and Passive Vision
Robots have an advantage over people when it comes to vision. Machines can see at wavelengths to
which humans are blind.
Human eyes are sensitive to EM waves whose length ranges from 390 to 750 nanometers (nm).
The nanometer is a thousand-millionth (10
−9
) of a meter. The longest visible wavelengths look red.
As the wavelength gets shorter, the color changes through orange, yellow, green, blue, and indigo.
The shortest waves look violet. Infrared (IR) energy is at wavelengths somewhat longer than 750
nm. Ultraviolet (UV) energy is at wavelengths somewhat shorter than 390 nm.
Machines, and most nonhuman living species, can see energy in a range of wavelengths that dif-
fers somewhat from the range of wavelengths to which human eyes respond. For example, insects
can see UV that humans cannot, but insects are blind to red and orange light that humans can see.
(Have you used orange bug lights when camping to keep the flying pests from coming around at
night, or those UV devices that attract bugs and then zap them?)
A robot can be designed to see IR and/or UV, as well as (or instead of) visible light, because
video cameras can be sensitive to a range of wavelengths much wider than the range humans can see.
Robots can be made to see in an environment that is dark and cold, and that radiates too little en-
ergy to be detected at any electromagnetic wavelength. In these cases the robot provides its own il-
lumination. This can be a simple lamp, a laser, an IR device, or a UV device. Radar and sonar can
also be used.
Binocular Vision
Binocular machine vision is the analog of binocular human vision. It is sometimes called stereo vision
or stereoscopic vision. In humans, binocular vision allows perception of depth. With only one eye—
that is, with monocular vision—you can infer depth only to a limited extent, and that perception is
entirely dependent on your knowledge of the environment or scene you are observing. Almost
everyone has had the experience of being fooled when looking at a scene with one eye covered or
blocked. A nearby pole and a distant tower might seem to be adjacent, when in fact they are a city
block apart.
Figure 34-8 shows the basic concept of binocular robot vision. High-resolution video cameras,
and a sufficiently powerful robot controller, are essential components of such a system.
598 Monitoring, Robotics, and Artificial Intelligence