about 8 in high by 18 in wide by 6 in deep. It includes an AM/FM radio and a CD player. The sys-
tem gets its name from the loud bass acoustic energy peaks its speakers can deliver.
Quadraphonic Sound
Quadraphonic sound refers to four-channel audio recording and reproduction. It is also called quad
stereo or four-channel stereo. Each of the four channels is independent of the other three. In a well-
designed quadraphonic sound system, the speakers should be level with the listener, equidistant
from the listener, and separated by angles of 90° from the listener’s point of view. If the listener is
facing north, for example, the left front speaker is to the northwest, the right front speaker is to the
northeast, the left rear speaker is to the southwest, and the right rear speaker is to the southeast. This
provides optimum balance, and also facilitates the greatest possible left-to-right and front-to-rear
contrast in the perceived sounds.
Recorded Media
Methods of recording sound, particularly music, have evolved dramatically since the ascent of digi-
tal technology. Several types of media are available, but the compact disk (CD) is the most common.
Other media include analog audio tape, digital audio tape, and (of historical interest) vinyl disk.
Compact Disk
A compact disk (often spelled “disc” in hi-fi applications), also called a CD, is a plastic disk with a
diameter of 4.72 in (12.0 cm), on which data can be recorded in digital form. Any kind of data can
be digitized: sound, images, and computer programs and files. This data can also be stored on other
digital media of sufficient capacity, such as a computer hard drive or a backup tape drive.
Digital sound, recorded on the surface of a CD, is practically devoid of the hiss and crackle that
bedevil recordings on analog media. This is because the information on the disk is binary: a bit (bi-
nary digit) is either 1 (high) or 0 (low). The distinction between these two states is more clear-cut
than the subtle fluctuations of an analog signal.
When a CD is prepared, the sound is first subjected to analog-to-digital (A/D) conversion. This
changes the continuously variable audio waves into logic bits. These bits are then burned (literally)
into the surface of the disk in the form of microscopic pits. The pits are arranged in a spiral track
that would, if unwound, measure several kilometers in length. Digital signal processing (DSP) mini-
mizes the noise introduced by environmental factors such as microscopic particles on the disk or
random electronic impulses in circuit hardware. A scrambling process “smears” recordings through-
out the disk, rather than burning the pits in a direct linear sequence. This further improves the
signal-to-noise (S/N) ratio.
Compact-disk players recover the sound from a disk without any hardware physically touching
the surface. A laser beam scans the disk. The beam is scattered by the pits and is reflected from the
unpitted plastic. The result is a digitally modulated beam that is picked up by a sensor and con-
verted into electrical currents. These currents proceed to a descrambling circuit, a digital-to-analog
(D/A) converter, a DSP circuit, and audio amplifiers. Speakers or headphones convert the audio cur-
rents into sound waves.
With a CD player, the track location processes are entirely electronic, and they can all be done
quickly. Tracks are assigned numbers that you select by pressing buttons. It is impossible to damage
Recorded Media 547