
Hip-Hop (Rap)
CHAPTER 15
309
Begin by programming 2 notes, for instance an E0 followed by an A0, and
leave the E0 playing underneath the successive A0 for around a hundred ticks.
At the very beginning of the bass track, drop in a pitch bend message to ensure
that it’s set midway (i.e. no pitch bend), and just before where the second note
occurs drop in another pitch bend message to bend the tone up to A0. If this
is programmed correctly, on play back you’ll notice that as the E0 ends, the
pitch will bend upwards to A0 simulating the effect. Although this could be
left as is, it’s sensible to drop in a CC11 message (expression) directly after the
pitch bend, as this will reduce the overall volume of the second note so that it
doesn’t sound like it has been plucked.
In addition to this, it’s also worthwhile employing some fret noise and fi nger
slides. Most good tone modules will include fret noise that can be dropped in
between the notes to emulate the bassist’s fi ngers sliding along the fret board.
The pitch bending is best emulated by fi rst programming the notes to overlap
slightly and then recording movements of the pitch bend wheel live and edit-
ing them in the sequencer.
For those who break out in a sweat at the mere mention of in-depth MIDI edit-
ing, it isn’t always necessary to use a real bass. Some producers do use syn-
thetic instruments, provided that they’re deep enough and have a good ‘body’.
Although the type of timbre obviously differs from producer to producer, the
general tone can be made in any synth by using both a triangle and a pulse
wave with the latter detuned from the triangle by ⫺ 3 cents.
Set the amplifi er and fi lters envelope to a fast attack, medium decay, with a
short sustain and no release and use a 2-pole low-pass fi lter, with a low res-
onance setting. Finally, modulate the pulse width of the pulse with a sine, tri-
angle or sawtooth LFO set to a slow rate and medium depth. This will produce
a basic timbre typical of the genre, but it’s worth experimenting with the fi lters
decay, the LFOs rate and depth, and the shape of the decay envelopes on both
the amp and the fi lter to mould the timbre to suit your music.
This will not suit all music, though, and some artists ignore synths and con-
struct their own basses from culminating samples together or pitching a sample
down the keyrange because just about anything sounds great when it’s pitched
down a couple of octaves into the bass register. The key is to experiment in
creating a low tone that has the energy to add some bottom-end weight to the
music but at the same time does not demand too much attention.
On the subject of experimentation, distortion and compression are often used
on hip-hop basses. While most effects should be avoided since they tend to
spread the sound across the image (which destroys the stereo perspective),
small amounts of controlled distortion can help to pull the bass out of the mix
and often give it the much-needed rawness. Similarly, compression after the dis-
tortion can be used to even out the volume, keep the effect under control and
bring the overall levels up. As a general guideline, start by setting the ratio to
4:1, along with an attack of 5 ms and a medium release of 150 ms or so. Set the