Programming Theory
CHAPTER 4
79
TIMBRE EFFECTS
One of the main instigators of creating a cluttered mix or sounds that are too power-
ful is a synthesizers/samplers effects algorithm. All synthesizers and many sample
patches are designed to sound great in isolation to coax you into parting with
money, but when these are all combined into the fi nal mix, the effects tails,
delays, chorus etc. will all combine together to produce a muddy result. Much
of the impact of dance music comes from noticeable spaces within the mix
and a great house motif, for instance, is often created sparingly by keeping
the lengths of the samples short so that there are gaps between the hits. This
adds a dynamic edge because there are sudden shifts from silence to sound.
If, however, there are effects such as delay or reverb applied to the sound from
the source, the gaps in between the notes are smeared over which considerably
lessens the overall impact. Consequently, before even beginning to programme
you should create a user bank of sounds by either copying the presets you like
into the user bank or creating your own and turning any and all effects off.
Naturally, some timbres will benefi t heavily from effects, but if this is heav-
ily effected to make it wider and more in your face, it’s prudent to refrain from
using effects on any other instruments. A lead soaked in reverb/delay/chorus etc.
will have a huge impact if the rest of the instruments are dry, whereas if all the
instruments are soaked in effects, the impact will be signifi cantly lessened. A good
mix/arrangement works in contrast – you can have too much of a good thing and
it’s better to leave the audience gasping for more than gasping for breath. Also, if
many of the instruments are left dry, and if when it comes to mixing you feel that
they need some effecting, you can always introduce the effects at the mixing desk.
Of course, this approach may not always be suitable since the effects signature
may actually contribute heavily toward the timbre. If this is the case, then you’ll
need to consider your approach carefully. For example, if reverb is contribut-
ing to the sound’s colour, ask yourself whether the subsequent tails are really
necessary as these will often reduce the impact. If they’re not required then
it’s prudent to run the timbre through a noise gate which is set to remove the
reverb tail. This way the colour of the sound is not affected but the successive
tails are removed which also prevents it from being moved to the back of the
mix. Similarly, if delay is making the timbre sound great with the programmed
motif, try emulating the delay by ghosting the notes in MIDI and using velocity.
This can often reduce the additional harmonics that are introduced through the
delay running over the next note, and as many delay algorithms are in stereo, it
allows you to keep the effect in mono (more on this in a moment). Naturally,
if this overrun is contributing to the sound’s overall colour then you will have
no option to leave it in but you may need to reconsider other sounds that are
accompanying the part to prevent the overall mix from becoming cluttered.
Another facet of synthesizers and samplers that may result in problems is
through the use of stereo. Most tone modules, keyboards, VST instruments
and samplers will greatly exaggerate the stereo spread to make the individual
sounds appear more impressive. These are created in one of the two ways,