wild most fruiting bodies form from a single clone: All the amoebas coming
together to make the slug are virtually genetically identical. But when the
husband-and-wife team Joan Strassman and David Queller mixed amoebas from
different clones they uncovered the following: Able to recognize one another,
members of one clone did their best to stick together at the backside of the slug.
When the stalk was made, it was primarily they, and not the others, who shimmied
up to become hopeful spores.
8
If amoeba can recognize and aid kin, so too, of course, can humans; this shouldn’t
be all that surprising. What is surprising is that studies have shown that
stepchildren are not only much less likely to be invested in than biological
children, but also much more likely to be abused. Surprising, that is, if your names
aren’t Martin Daly and Margo Wilson. This husband-and-wife team has taken
kin-selection logic to its end: Just like the slime mold, they claim, and the spitting
toad and the cuckoo, humans are simply following Hamilton’s rule.
9
But if genetic relatedness was a handmaiden to the gene’s-eye point of view, von
Neumann games also proved a useful mountaineering partner. Soon its ropes, too,
were being climbed by many a follower. The point of departure was George and
Maynard Smith. Bolstered in The Selfish Gene, the concept of the ESS soon
invaded the study of animal behavior. George and John, it transpired, had made an
error in their paper: Retaliator, after all, was not an ESS. Since Dove did equally
as well in a population of Retaliators, it could slowly drift into the population.
When that happened, the true ESS would become a mixture of “Hawks” and
“Bullies.”
10
George, perhaps, might not have been glad to hear about it, nor to
know that his “Mouse” had once again become a “Dove.”
11
But considering that
within a decade the application of game theory to evolution had revolutionized the
field, perhaps he might have been assuaged nonetheless.
Once more, two illustrations from the many serve to make the point. Male dung
flies, it transpires, are aptly named: Like fierce elephant seals or bucking red deer,
they too defend their territory, even if in their case this is nothing but a patch of
smelly excrement. The reason they do so is that females lay their eggs on the
dung, and the fresher (and thus smellier) the patch, the more attractive it is to
them. Having arrived earlier, males fight over the best patches; he who secures the
most attractive dropping will win the right to mate with the female as she deposits
her eggs. The question is: For how long should a male fly defend a patch of fresh
shit before moving on to another? After all, the drier and crustier it becomes, the
less chance that a female will choose to land on it. Clearly, just as in a von
Neumann game, the answer depends on the actions of the other male flies. It turns
out that, fashioning the minute fly a strategist, an optimal ESS can be worked out.
On paper it is forty-one minutes, and incredibly, in nature it’s just a few minutes
away.
12
But if an ESS is good for flies, once again it is not too good for humans. In fact,
game theory analyses of animal, and even plant and bacteria, behavior have been