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For any force Fand any axis
A,
there is in general one and only one pair of parallel
planes, one containing
F
and one containing
A.
When the force
F
and the axis
A
intersect, they share a common plane. The common perpendicular
d
then equals zero
and the moment
of
Fabout
A
is zero.
When
F
and
A
are parallel, every plane containing
A
is parallel to
E
One of these
planes,
AI;I
is common to both
F
and
A.
In this case, we may replace the force
F
by a
parallel force Falong
A
together with a couple lying in the plane
M.
If the couple is now
replaced by a pair
of
forces each of which intersect axis
A,
the original force is replaced
by a statically equivalent system consisting of three forces each of which intersects
A.
The
moment of Fabout
A
is clearly zero.
In summary, we may say that
if
there is a plane which contains both the force Fand
the axis
A,
the moment
of
Fabout
A
is zero.
We now consider the general case where the force
Pis
not normal to the axis
A.
Figure
17.
I
b
is
similar to Figure
17.
la except that the force
F
is at the angle
0
to the direction
of O'x'. Fmay be resolved into components Fcos
8
along
O'x'
and Fsin
0
along
O'z'.
The component Fsin
0
is parallel to axis
A
and therefore has no moment about it. Hence
the total moment
of
the force Fabout the
axis
A
is Fcos
0
X
d
The moment of a force about an axis is a vector quantity and may be denoted as a
double-headed arrow along the axis of moment, as illustrated in Figure 17.2a. It is
necessary to ascribe a sign (positive or negative) to the vector quantity (i.e. a direction for
the arrow), In Figure 17.2a, the vector is drawn in the direction
G
to
D.
This
is
because
the moment produces a clockwise rotation when the axis is viewed looking from
G
to
D.
This is known as the right-hand screw rule. The arrow points in the direction a right-
hand threaded screw will move if activated by the moment.
With
this convention,
positive rotation around the co-ordinate axes Ox, Oy, Oz are as shown in Figure 17.2b.
For a ~o-dimensional system lying in the xy plane, and drawn
so
that the axis Oz is
towards the viewer (Figure 17.2c), positive rotation about the
z
axis becomes
anticlockwise since we are looking in the
~eg~~~ve
direction along
Oz.