192 J. Scott Carter and Masahico Saito
faces. The braid movie description is rich in algebraic and diagrammatic
flavor.
The exposition in Section 2 provides the basic topological to ols for find-
ing new invariants along these lines if they exist.
On the other hand, knot theoretical, diagrammatic techniques have
been used to solve algebraic problems related to statistical physics. In par-
ticular, we gave solutions to various types of generalizations of the quan-
tum Yang–Baxter equation (QYBE). Such generalizations originated in
the work of Zamo lodchikov [43]. In Section 3 we review our diagrammatic
methods in solving these equations.
Such generalizations appeared in the context o f 2-categories [27] and
higher algebraic structures [33]. In Section 4 we follow Fischer [14] to show
that braid movies form a braided monoidal 2-category in a natural way.
New obser vations in this paper are in Section 5, where we discus s close
relations between braid movie moves and various concepts in alg e bra and
algebraic topology. Some of the moves correspond to 2-cycles in Cayley
complexes. Others are related to Peiffer equivalences that are studied in
combinatorial group theory and homotopy theory. The charts defined in
Section 2 can be regarded as ‘pictures’ (that a re defined for any group
presentations) of null homotopy disks in classifying spaces. We pr op ose
generalized chart moves for groups that have Wirtinger presentations.
2 Movies, surface braids, charts, and isotopies
2.1 Movie moves
The motion picture method for studying knotted surfaces is o ne of the most
well known. It originated with Fox [15] and has been developed and used
extensively (for example [15, 23, 29, 30, 36]). In [4, 7] we gave a set of
Reidemeister moves for movies of knotted surfaces such that two movies
described isotopic knottings if and only if one could be obtained fro m the
other by means of certain local changes in the movies. In order to depict
the movie moves, we first projected a knot onto a 3-dimensional subspace
of 4-space.
Here a map from a surface to 3-space is called generic if every po int
has a neighborhood in which the surface is either (1) embedded, (2) two
planes intersecting along a double-point curve, (3 ) three planes intersecting
at an isolated triple point, or (4) the cone on the figure eight (also called
Whitney’s umbrella). Such a map is called generic because the collection
of maps of this form is an open dense subset of the space of all the smooth
maps; see [18]. Local pictures of these are depicted in Fig. 1.
Then we fix a height function on the 3-space . By cutting 3- space by
level planes, we get immersed circles (with finitely many exceptions where
critical p oints occur). We also can include crossing information by br e ak-
ing circles at underpasses. By a movie we mean a sequence of such curves