15.4 Randomized Communication Protocols 243
These results demonstrate a certain robustness of our model of randomized
communication protocols with private coins. We have also already encoun-
tered a method for designing short randomized communication protocols.
Lower bounds for one-sided error follow from lower bounds for nondetermin-
istic communication protocols. But what is the situation for randomized com-
munication protocols with two-sided error? As in Section 9.2 we will make use
of the theory of two-person zero-sum games to characterize R
pub
2,ε
(f)usinga
measure for deterministic protocols and randomly selected inputs.
For f : A × B → C we consider probability distributions p on A × B
and investigate deterministic protocols such that the error-probability with
respect to p is bounded by ε.WeletD
p,ε
(f) denote the length of the shortest
deterministic protocol that for a p-random choice of input yields an error-
probability bounded by ε. The corresponding complexity measure is called
(p, ε)-distributional communication complexity, but it is clearer to speak of
this as the complexity of ε-approximations for f with respect to p.
Theorem 15.4.7. For any function f : A × B → C and each δ>0,
• R
pub
2,ε
(f) ≥ max{D
p,ε
(f) | p a distribution on A × B},and
• R
pub
2,ε+δ
(f) ≤ max{D
p,ε
(f) | p a distribution on A × B}.
Proof. For the proof of the lower bound we assume there is a randomized
communication protocol of length R
pub
2,ε
(f) with an error-probability of ε.The
error-bound is valid for every input (a, b), and thus also for any input randomly
selected according to the distribution p and A×B. If the randomized protocol
uses a random vector r of length l, then we are dealing with a random choice
from among 2
l
deterministic protocols. If all of these protocols had an error-
probability greater than ε with respect to p, then the randomized protocol
would also have an error-probability greater than ε, which would contradict
the assumption. Therefore there must be a deterministic protocol with length
R
pub
2,ε
(f) that has an error-probability bounded by ε with respect to p-random
inputs.
For the proof of the other inequality we investigate the following two-
person zero-sum game. For d := max
p
{D
p,ε
(f)}, Alice can select a determin-
istic communication protocol P of length d and Bob gets to choose the input
(a, b). The payoff matrix M has a 1 in position ((a, b),P) if the protocol P
makes an error on input (a, b), otherwise this position contains a 0. Recall
that Alice must pay this amount to Bob. By the definition of d, against each
randomized strategy of Bob (that is, for each probability distribution p on
A × B), Alice has a deterministic strategy (that is, a deterministic commu-
nication protocol) for which her expected payout is bounded by ε.Sothe
value of the game is bounded by ε. By the Minimax Theorem (see Owen
(1995)) it follows that there is a randomized strategy for Alice (i.e., a prob-
ability distribution over the protocols of length at most d)thatguarantees
for each input (a, b) an error-probability of at most ε. For Alice and Bob to
produce a common communication protocol from this, they must be able to