472 SUBJECT INDEX
spatial information in visual
working memory,
357–358
spatial modulation sensitivity
function. See spatial
contrast sensitivity
function
spatial navigation metaphors
cognitive constraints, 327
eyeball-in-hand, 328,
329
flying, 328, 329–330, 377
illustrated, 328
interaction metaphors
defined, 327
physical constraints, 327
spatial navigation
metaphors, 327–330
viewpoint control interface
examples, 327
walking, 328, 329, 330,
377
world-in-hand, 328, 329
spatial position
fundamental uncertainty
principle and, 164,
165
glyph design and, 183
preattentive processing of,
152
spatial sensitivity, color
channels and,
114–115
spatial-scale focus-context
problem, 339
spectrum color sequences, 128,
136
spectrum locus, 105
specular shading
defined, 245
guidelines for displaying
surfaces, 252
lightness constancy and,
88
overview, 36
for scalar field
representation,
245–246
surface shape perception
and, 247–248, 250
speed-accuracy tradeoff,
318–319
speeded classification tasks,
glyphs for, 178–179
S–R (stimulus-response)
compatibility,
322–324
stages of visual processing
Stage 1: extracting low-
level properties,
20–21
Stage 2: pattern
perception, 21–22,
187–188
Stage 3: sequential goal-
directed processing,
22
stages of visualization, 4–5
staircase procedure, 396
standardization, 386
star plots, 184
static images vs. words, 304
static links between images and
words, 307–309
statistical exploration, 400–401
stereo acuity, 47, 49
stereo-blindness, 271
stereopsis superacuity, 273
stereoscopic depth. See also
depth of focus;
stereoscopic displays
“true” 3D and, 271
angular disparity for,
271–272
basis of, 271
color channels and, 115
diplopia, 271, 275
distant objects and, 274
guidelines for displaying
surfaces, 252
for judging relative
positions of objects in
space, 289–290
for multidimensional data
display, 176
other depth cues vs.,
271–274, 276
Panum’s fusional area for,
271–273
perception as superacuity,
273
preattentive processing and
conjunction search,
155
for real-world imagery
enhancement, 288
simple stereo display,
271–272
stereo-blindness, 271
surface shape perception
and, 247, 288
vection and, 290–291
vergence-focus problem,
273–274
stereoscopic displays. See also
task-based space
perception
3D visualization of graphs
and, 286–287
cyclopean scale for,
276
diplopia and, 274–276
distance judgment
problems, 275
distant objects and, 274
enlarging the fusional area,
275
frame cancellation and, 273
making effective displays,
274–279
other depth cues and,
275–276
ARESubject Index 1/28/04 4:09 PM Page 472