reflect the cognitive styles of the people involved. Some people have highly developed visualization skills;
others are unable to create an image “in the mind’s eye” [34]. Each year in Engineering Graphics we have a
few students who have difficulty visualizing and mentally manipulating objects and assemblies, but modern
computer tools enable even those who don’t naturally visualize to create and manipulate visual images.
The current emphasis on scientific visualization is driven by the role of the computer in producing visual
representations and analyzing the information in images. Interactive computer graphics (ICG) is a fairly
recent innovation, dating only from 1959 and Ivan Sutherland’s Sketchpad. Over the next three decades, this
field grew rapidly, with major developments in industry, applications, and theory. Requicha and Voelcker
trace four sets of parallel activities which converged to define solids modeling by the early 1980s [32]. The
early applications of computer graphics were in the automotive and aerospace industries [29, 31]. The
defining textbook for the field of computer graphics was Newman and Sproull [28], followed nearly a decade
later by Foley and Van Dam, now updated and completely rewritten [16]. Chasen brought together the
mathematics of the field [5]. Now, visualization has been crystallized as a separate discipline by the NSF
report and recent books by Friedhoff and Benzou and Kaufmann and Smarr [17, 21].
Our ability to create realistic, detailed two-dimensional images has progressed to an amazing level over the
past three decades. Creating and rendering three-dimensional models is somewhat more difficult, but this
capability is now widely available even on personal computers. Recently, research and development activities
have focused on user interface design, interactive techniques, and rapid prototyping.
As a field, scientific visualization makes new tools available. It also enhances the utility of existing ones.
Thus, computer aided design (CAD), finite element analysis (FEA), simulation, computational fluid dynamics
(CFD), and data analysis have all benefitted from recent software enhancements. What has changed is the
ease of doing visualization, and the scope and flexibility of the tools available for doing it. In the process,
visualization has become a tool for understanding and communicating the meaning of data.
The NSF Report identified scientific visualization as a unifying set of concepts and techniques underlying a
number of disparate disciplines: computer graphics, computer aided design, computer vision, image
processing, signal processing, and user interface design [25]. This new field was defined by two kinds of
problems: creating images (image generation or production); and understanding images (image processing
and interpretation). The first set of problems develops images from information stored in computer memory;
the second approach starts with an image and seeks to extract information from it. Presumably, similar
methods, concepts and algorithms could be applied in both domains and the findings of each would enrich the
other. Also, the definition of this area of study, and attempts to organize and formalize it, would lead to new
research topics and to productive interaction between researchers from different disciplines.
In this chapter, several applications of visualization to engineering analysis will be described. Two main ideas
underlie our approach: (1) emphasizing the importance of geometric modeling in the analysis process; and (2)
a broad view of the concept of analysis. The educational implications of visualization techniques will also be
discussed.
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