Design Guidelines42
What Makes a Good Icon?
There are three things which make for a good icon:
1. An icon must be universally recognized
2. Icons must be clear and concise
3. Icon design must adhere to platform guidelines
Icons can be compared to cars (no really they can!). A ashy
looking hot-rod will turn a few heads, but when it comes down to it,
most people need a reliable “point A to B” vehicle. We don’t want
a world without hot-rods, I for one love them, but it’s important
to know what’s appropriate for your situation. In contrast, an icon
with an excellent construction and bad rendering will mostly be
met with a negative response (It’s ugly, I don’t want to use it, etc.).
Now that I have you thinking about cars, let’s kick into full gear,
cruise the Autobahn of design guidelines and leave the “clunkers”
choking on our dust.
1. An Icon Must be Universally Recognized
Icons improve user productivity and are generally understood
faster than text. With over a billion personal computers worldwide
— and mobile devices are predicted to overshadow this number in
the future — it’s important for software developers to appeal to a
global audience. If an icon is based around an object or metaphor
that only appeals to a small section of the community it will
frustrate more people than it helps. On a larger scale, what may be
recognized in one country may not be recognized in another.
A popular example is the Toolbar icon for email. We all know that
email is commonly represented by an envelope, but why when you
could also use a postbox? The answer is cultural context. You will
nd postboxes all around the globe, but what you may not know is
that the design of a postbox is completely different depending on