7.4 Toy models 103
particle moving in one dimension in the potential V(x) = 0 represents a nontrivial
dynamical problem in quantum theory. Though one can write down closed-form
solutions, they tend to be a bit messy, especially in comparison with the simple
trajectory x = x
0
+ ( p
0
/m)t and p = p
0
in the classical phase space.
In order to gain some intuitive understanding of quantum dynamics, it is impor-
tant to have simple model systems whose properties can be worked out explicitly
with very little effort “on the back of an envelope”, but which allow more compli-
cated behavior than occurs in the case of a spin-half particle or a harmonic oscilla-
tor. We want to be able to discuss interference effects, measurements, radioactive
decay, and so forth. For this purpose toy models resembling the one introduced in
Sec. 2.5, where a particle can be located at one of a finite number of discrete sites,
turn out to be particularly useful. The key to obtaining simple dynamics in a toy
model is to make time (like space) a discrete variable. Thus we shall assume that
the time t takes on only integer values: −1, 0, 1, 2, etc. These could, in princi-
ple, be integer multiples of some very short interval of time, say 10
−50
seconds, so
discretization is not, by itself, much of a limitation (or simplification).
Though it is not essential, in many cases one can assume that T(t, t
) depends
only on the time difference t − t
; this is the toy analog of a time-independent
Hamiltonian. Then one can write
T(t, t
) = T
t−t
, (7.49)
where the symbol T without any arguments will represent a unitary operator on
the (usually finite-dimensional) Hilbert space of the toy model. The strategy for
constructing a useful toy model is to make T a very simple operator, as in the
examples discussed below. Because t takes integer values, T(t, t
) is given by
integer powers of the operator T, and can be calculated by applying T several
times in a row. To be sure, these powers can be negative, but that is not so bad,
because we will be able to choose T in such a way that its inverse T
−1
= T
†
is
also a very simple operator.
As a first example, consider the model introduced in Sec. 2.5 with a particle
located at one of M = M
a
+ M
b
+ 1 sites placed in a one-dimensional line and
labeled with an integer m in the interval
−M
a
≤ m ≤ M
b
, (7.50)
where M
a
and M
b
are large integers. This becomes a hopping model if the time
development operator T is set equal to the shift operator S defined by
S|m=|m + 1, S|M
b
=|−M
a
. (7.51)
That is, during a single time step the particle hops one space to the right, but when
it comes to the maximum value of m it hops to the minimum value. Thus the