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Modifier-P (key) Print document
Modifier-S (key) Save document
Modifier-Q (key) Quit current program
Modifier-Z (key) Undo last action
Modifier-X (key) Cut selection
Modifier-C (key) Copy selection
Modifier-V (key) Paste selection
Figure 3.1: Some common HCI mappings used by most personal computer (PC) operating systems
As the interface increases in complexity, so must the mapping scheme. With the
creation of digitally interfaced musical instruments in the 1980’s, HCI researchers at
digital instrument manufacturers were faced with the task of mapping simple and
deterministic human gestures to a sonic output. Most manufacturers, following the path
of least resistance, simply copied the physical attributes and layout of traditional Western
musical instruments (e.g. pianoforte-style keyboard designs, Boehm fingering layouts for
wind instruments). These design and mapping decisions were taken largely to encourage
acoustic performers to transition to electronic instruments. With the advent of custom-
built musical interfaces and the creation of real-time tools to address musical interfaces
(including normal acoustic instruments) in a more flexible manner, the issue of mapping
is, once again, a relevant topic for composers working with live instruments.
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Interestingly, the age of pre-digital electronic instruments saw in many ways the most
innovation in ergonomic mapping for the musical performer. Anyone familiar with the
theremin, which remains the only widely used instrument ever designed that gives no
haptic feedback to the performer, will agree that most digital instrument designers in the
last quarter-century have completely failed to think outside the box on this issue. Much
of this debate has, however, centered on economic, rather than ergonomic, concerns. The
dividing line in analogue synthesis systems between synthesizers with keyboards (e.g.
Moog systems), and those that featured control surfaces with arbitrary tunings (e.g.
Buchla and Serge systems) is well documented; the fact that the latter sold a fraction as
well as the former is often overlooked. See Theberge, 1997 for more on the history of
digital instruments and musical controllers.