EQ here, a bit of compression there; lots of small enhancements that slowly
stack up to a big difference in sound. That’s why mixing takes so much time
for so little payback.
3
Mixing is about balance and harmony. It’s about getting your sounds to
play nicely with each other, with nothing overwhelming anything else. But
more than that, mixing is about getting your sounds to form something larger
than their component parts. It’s about weaving a bunch of sounds together into
a unified whole. And it’s about creating beauty. A good mix is beautiful in its
own right, even without consideration of the music that it contains.
As you mix, keep in mind the yin and yang. Adding to one thing will usually
take away from something else. Whenever you do anything, be aware of the ways
in which it hurts as well as helps the sound, and try to make the right tradeoffs
and strike the right balances.
Think before you tweak. After you tweak, listen to the consequences. Listen
back to the untweaked version if necessary, and compare the two. Think more.
Tweak again if necessary. But don’t overthink, and don’t overtweak. When
you do that your perception gets distorted and you make the wrong decisions.
When you feel that start to happen, take a break and come back to the mix
with a fresh perspective.
Don’t try to find mixing solutions to problems that are not mixing problems.
If a vocal performance is sloppy, don’t try to use a bunch of mix processing to
tighten it up; record a better performance. If two synth lines are blatantly clash-
ing with each other, don’t try to make them get along with EQ and sidechain
compression; change them so that they don’t clash any more, or get rid of one of
them and write another synth line. If a tune has no low end, don’t go boosting
every track at 60Hz; write a bassline. If a tune isn’t exciting, don’t try to make
it more exciting by boosting the treble. Then it will b e boring and have too
much treble.
Be creative. The ideas in this document are suggestions, not rules. You will
run into lots of cases where you can create a very pleasing effect by doing the
very opposite of what this document told you to do. You will also run into cases
where you can create a very pleasing effect by doing some strange thing that
no one has ever done before, or at least never written about. The important
thing is to understand the general principles at work in the mixing process (the
mechanics of sound, how a compressor works, etc.), and have confidence in your
ability to make musical judgments based on those principles.
I have said this once before, but it deserves saying again: trust your ears. If
it sounds bad, then it is bad. If it sounds good, then it is good.
3
Despite the fact that mixing has so little payback, I still think that you should do it on
your music, and work hard at it. A big part of b eing a good musician is just putting in that
last 80%, rather than stopping at 20 and moving on to the next thing. This sounds like a
drag, but it’s also kind of an app ealing idea that you can make yourself a better musician,
overnight, just by putting more time in.
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