modern house and techno music, where much of the instrumentation may be
sidechained to the kick drum, causing the music to rhythmically pulse and throb
in time with the kick. A similar effect can be achieved with a single normal
compressor on the master bus, as described in Section 5.4.8.
Finally, sidechain compression can be used to reduce the level of sibilance
(i.e., the consonants ‘s’ and ‘t’) in vocal recordings, a process known as “de-
essing.” This is frequently desirable as these consonants can be sometimes be
annoyingly loud. To de-ess your vocal, set up a sidechain compression routing
where the sidechain signal is simply the input signal sent through an EQ. In the
EQ, boost the sibilance range (around 2-8kHz). Now the sidechain compressor
should reduce the gain of the input signal whenever there is significant sibilance.
5.4.5 Gates
A gate is not a compressor. A gate is something entirely different, but it is
another device that is concerned with shaping dynamics, so it makes sense to
discuss it here.
Unlike a compressor, which is concerned with reducing the volume of the
loud parts of a sound, a gate is concerned with reducing the volume of the quiet
parts of the sound — usually to the point that they disappear entirely.
The most important controls on a gate are threshold, attack, and release.
The gate will cut all sound below the threshold. The release determines how
quickly the gate will “clamp down” once the signal falls below the threshold.
The attack determines how quickly the gate will relax and let the signal through
when the signal rises above the threshold.
The stereotypical reason to use a gate is to reduce noise in a recording.
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By
putting a gate on a noisy track, you can cause the track to be silenced when
there is no useful signal on it, thus removing the noise in those parts.
Noise is less of an issue in computer-based electronic music production than
it is in traditional recording. That said, there are still reasons to use a gate that
are unrelated to noise reduction.
One of the most important applications of gates is cutting off the tails of
decaying sounds. For instance, if you have an acoustic kick or snare that has
an undesirable tail end that’s muddying up the mix, then you can use a gate to
remove it. Similarly, if you have an excessively reverberant sound, you can cut
off the reverb tails using a gate.
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Some gates also have sidechain inputs, and this opens up a variety of creative
possibilities. Sidechaining a gate is conceptually analogous to sidechaining a
compressor. It causes the gate to clamp down on the input signal when the
sidechain signal is below the threshold, and to let the input signal through
when the sidechain signal is above the threshold.
Effectively, a sidechained gate allows you to cause the input signal to follow
the dynamics of the sidechain signal. Usually you will have a sustained sound as
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In fact, some people actually call gates “noise gates.”
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This also leads to the stereotypical Phil Collins snare sound, which is based on a snare
drum routed through a thick reverb and gated to cut off the reverb tail.
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