Springer-Verlag New York, 2000, 315 pages, ISBN: 0387988017
A quantitative approach to studying human biomechanics, presenting principles of classical mechanics using case studies involving human movement. Vector algebra and vector differentiation are used to describe the motion of objects and 3D motion mechanics are treated in depth. Diagrams and software-created sequences are used to illustrate human movement.
Human Body Structure
Muscles, Tendons, Ligaments, and Bones
Laws of Motion
Snowflakes, Airboe Balls, Pendulums
Particles in Motion
Method of Lumped Masses and Jumping, Sit-Ups, Push-Ups
Bodies in Planar Motion
Jumping, Diving, Push-Ups, Back Curls
Statics
Tug-of-War, Weight Lifting, Trusses, Cables, Beams
Inteal Forces and the Human Body
Complexity of the Musculoskeletal System
Impulse and Momentum
Impulsive Forces and Crash Mechanics
Energy Transfers
In Pole Vaulting, Running, and Abdominal Workout
Three-Dimensional Motion
Somersaults, Throwing, and Hitting Motions
A quantitative approach to studying human biomechanics, presenting principles of classical mechanics using case studies involving human movement. Vector algebra and vector differentiation are used to describe the motion of objects and 3D motion mechanics are treated in depth. Diagrams and software-created sequences are used to illustrate human movement.
Human Body Structure
Muscles, Tendons, Ligaments, and Bones
Laws of Motion
Snowflakes, Airboe Balls, Pendulums
Particles in Motion
Method of Lumped Masses and Jumping, Sit-Ups, Push-Ups
Bodies in Planar Motion
Jumping, Diving, Push-Ups, Back Curls
Statics
Tug-of-War, Weight Lifting, Trusses, Cables, Beams
Inteal Forces and the Human Body
Complexity of the Musculoskeletal System
Impulse and Momentum
Impulsive Forces and Crash Mechanics
Energy Transfers
In Pole Vaulting, Running, and Abdominal Workout
Three-Dimensional Motion
Somersaults, Throwing, and Hitting Motions