356 The Art and Science of Digital Compositing
Bounding box, 105, 106, 184 HSV model, 21–22
indexed, 19Box filter, 63
Brightness judging, 190–192
resolution, 18, 161–162judging, 190–192
operator, 34–35, 292 RGB model, 15–16
timer, 225Budweiser, lizard commercial, 276–278
Burn-in, 215 timing, 97
wedge, 192
Color correction, 86, 292–293Camera(s)
aperture, 154 with premultiplied images, 75–77
Color difference method, 84–85height, 207
locked-off, 103, 208 Color manipulations, 292–293
adding values, 36–38, 292matched/synchronization, 207–209
mismatches, 230–232 brightness, 34–35, 292
channel swapping (reorder), 41–42,motion-control, 103, 202, 273, 289
movements, 232 293
clamp operator, 292orientation, 207–208
perception by, 192–193 contrast operator, 40–41, 293
expand operator, 293perspective and, 193–195
yaw, pitch, and roll, 208 expression language, 44–46, 293
gamma operator, 38–39, 293Catmull, Ed, 67
Cel animation, 285 HSV, 42, 293
invert operator, 39–40, 293CGI. See Computer-generated imagery
Channels, 15–17, 24 look-up table manipulation, 43–44,
245, 293alpha, 20, 67
matte, 20–21, 67–68 negate operator, 40
RGB multiply, 36, 293swapping, 41–42
Chroma-keying, 81–82, 297 saturation operator, 21, 293
Color spaces, 21, 249Chromatic resolution, 18
Chrominance, keying based on, 81–82 conversions, 292
nonlinear, 32, 245–253Cinemascope, 155, 165–169, 315–317
Cineon, 10, 252, 304, 306–311 Comment information in a file header,
24Circle of confusion, 198
Clamp operator, 292 Components, 15–17
CompositingClean plates, 83, 211, 218, 273
Clipped, 35 methods of representing, 121–126
on-line versus batch, 118–121Clips, 119
Cloud tank, 279 precompositing, 186–188
Compressed trees, 123–124Color
HSB model, 21 Compression, 24, 292
lossless, 25HSL model, 21