242 The Art and Science of Digital Compositing
the centers of both bulbs have the same apparent value. Both are ‘‘white,’’ the
maximum brightness that the film was able to capture. But in fact, these two
lights are actually quite a bit different—the bulb on the left is a 100-watt bulb,
the bulb on the right is only 25-watts. Theoretically, the higher-wattage bulb is
putting out about four times as much light. Plate 53b confirms this fact. The
camera’s aperture has been decreased so that the overall exposure of the scene is
significantly reduced. The difference between the two light sources now becomes
obvious, since the lower exposure prevents the lower-wattage bulb from overex-
posing the film. There is detail visible in the center of the bulb. The 100-watt bulb,
however, is still bright enough to expose to white.
This example underscores the fact that the terms ‘‘white’’ and ‘‘black’’ refer to
very arbitrary concepts and are really only valid within the context of whatever
system is being used to capture the image. They are also tied to whatever is being
used to display the image. For instance, on a computer or video monitor, ‘‘black’’
can be only as dark as the CRT is when no power is being applied to it. Look at
an unplugged TV and you’ll realize that the screen is really not that black at
all—more like a dark gray. By the same token, a ‘‘white’’ object on a monitor may
look much less so if you compare it with an identical object being viewed in
bright sunlight.
A great number of digital compositing processes are built on the concept that
black is represented by a digital value of 0, and white is represented by a digital
value of 1. While this is, indeed, a very useful conceit, it does not accurately
represent the way that the real world works, and there are times when we need
to disregard this simplification. There is an inherent danger in making the assump-
tion that the white or black areas in two different images can be treated as if they
were equivalent values. Often you will find that white and black pixels should
even be treated differently from the rest of the pixels in the same image.
Consider again Plate 53a as compared with 53b. If we attempt to modify 53a
digitally to produce an image that matches 53b, we can produce an image like
the one shown in Plate 53c. As you can see, although this has reduced the wooden
character to an acceptable match, the areas that were white in the original have
also been brought down to a darker value. Our digital tool is obviously not doing
a very good job of mimicking what happens in the real world. Although the use
of other digital tools and techniques may be able to do a slightly better job of
preserving the brightness of the white areas in the image, we still have a problem
with the detail in the center of the 25-watt bulb. If all we have to work with is
Plate 53a, we will never be able to accurately recreate the image that is shown in
Plate 53b, since the information in this portion of the scene has exceeded the
limits of the system used to capture it.
Areas that exceed the exposure limits of film or video are a common problem
even when there is no digital compositing involved. Trying to photograph a scene